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Clan Leaders

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1 Clan Leaders on Wed Apr 04, 2018 11:05 pm

Dimia
Clan I: Iron Knights
Nicknames: One Eye Sword-master, Lady of Crescent Moon, Keeper of the Moon Blade
Age:35
Hair: Blue
Eye Color: Green real eye, Black, fake eye
Traits: Disciplined, Elegant, High-Minded, Romantic, Conservative, Asocial, Prim

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Dimia is a master of the sword having been trained ever since she was little. She tends to treats her sword as if were a real person saying that a sword that is well taken care of will never fail you. She is  also extremely critical to anyone that mishandles a sword to point of lecturing them on what she think they are doing wrong with their sword. Both she Ellice have been friendly rivals since they were kids often counting how many sparing matches they each one. The sword in which she caries is the Moon Blade which is said to be forged from the piece of the Moon which struck the Earth. This blade is said to be extremely light but very sharp and durable enough to cut though armor like butter. When it comes to romance she has a takes great interest often taking notes for her next novel.She is the hardest to befriend as she normally keeps her emotions only showing her true emotions to those she consider her friend or ally. Though when someone does befriend her she being staunch ally to that person and can be counted to fight along side them. Yet she can quickly become their enemy as she has very strong moral principles and those that break them can easily anger her. When it comes to warning sighs of her turning on you those are hard do to her normally keeping her emotions to herself.




Camilla
Clan II: The Red Heart
Nicknames: The Great Gambler.
Age: 37
Hair: Sliver
Eye Color: Purple
Traits: Calculating, Adaptable, Flexible Devious Frivolous
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Camilla a bit of a odd person as she see not only her life but the entire world as nothing more than one giant game that being played. While this makes her a adaptive person able to figure out ways to get out of most situations it almost makes her one the least liked Clan Leaders. This mainly due to how responds to events that can cause extreme emotion to many people but to her they barely change her emotions. Most of times she responds as if was already going to happen and she knew it. While this makes her a cold person in reality she just considers everyone including herself a piece of game that being played and that person controlling that piece had either a good or bad roll on their turn. When she comes to her powers it bit of double edge sword. This is mainly due to the randomness of her powers both on what they are or how strong they can be. This can cause her to cast the wrong spells at the wrong targets or spells that are not powerful enough to get the job done. One flip-side she can do the exact opposite then again she doesn't really care life is nothing more than a game to her.

Powers First Roll
1 = Fire
2 = Water/Ice
3 = Earth
4 = Wind
5 = Lightning
6 = No effect

Powers Second Roll
The number for the second roll will determine how powerful the spell with 1 being the weakest and 6 being the most powerful.

1= 2-10 time the current target's size
2 = 11-20 times the current target's size
3 = 21-30 times the current target's size
4 = 31-40 times the current target's size
5 = 41-50 times the current target's size
6 = 51-60 times the current target's size


Eliza + Beth
Clan III: Twin Eclipses
Nicknames: Founder of Twin Eclipses Clan, Soul Seer, Great scholar
Age 1200 to 1400 *Looks like someone in their 30s*
Hair: Bluish Purple
Eye: Color Green
Traits: Calm Soft-spoken Polite, Scholarly, Easily Distracted

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Elizabeth or Sometimes Eliza, and Beth is a person who soul is split between two identical bodies. This allows her to be at two places at the same time. So what one body sees and hears the other will know about it as well. Very rarely will they appear at the same places. When they do they will both speak the same way at the same time. She is  also the last remaining founders of the 12 clans that is alive to this day. She tend to prefer spending most of her times in the library and incurring as much knowledge as possible. Depending on size the library she can spend days months or evens years until she has read every single book the library has to offer. One of her unique abilities is to sense someones energy which can know someone is there even if they are right behind her. Though this can be affected if she occupied with something else such as reading a book. She also tends to rather avoid conflict or fights in general and will use her magic to get away rather than to fight back. Though if cornered she can become dangerous unless the assailant backs off. That to many people of her she is a priceless living artifact of a era that has been almost completely forgotten.

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